Emotes
EMOTE
Cosmetics
danger
1.19.4 introduces problems with the shader that is used for emotes. Using the shader renders the player's head block improperly. See here on how to remove the shader from your resource pack.
The backend library for emotes has not been updated. Emotes will not work on 1.20.2+
EMOTE
Cosmetics are a special type of cosmetic. Emotes are played on your character and shown to other players.
Adding emotes is extremely simple, you simply add the .bbmodel
file with the emote animation to the emotes
folder, and then configure it like so:
handstand:
slot: EMOTE
animation: handstand
info
If you use ItemsAdder, you must disable entites.custom-entities.emotes
in the config.yml file, otherwise it will not use the proper shader files.
entities:
max-furniture-vehicles-per-chunk: 30
allow-removing-old-furnitures_2_3_11: false
custom-entitites:
enabled: true
emotes: false # make sure this is set to false
interval-rendering-packets-ticks: 1
optimized-packets: true