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Emotes

EMOTE Cosmetics

danger

1.19.4 introduces problems with the shader that is used for emotes. Using the shader renders the player's head block improperly. See here on how to remove the shader from your resource pack.

The backend library for emotes has not been updated. Emotes will not work on 1.20.2+

EMOTE Cosmetics are a special type of cosmetic. Emotes are played on your character and shown to other players.

Adding emotes is extremely simple, you simply add the .bbmodel file with the emote animation to the emotes folder, and then configure it like so:

handstand:
slot: EMOTE
animation: handstand
info

If you use ItemsAdder, you must disable entites.custom-entities.emotes in the config.yml file, otherwise it will not use the proper shader files.

entities:
max-furniture-vehicles-per-chunk: 30
allow-removing-old-furnitures_2_3_11: false
custom-entitites:
enabled: true
emotes: false # make sure this is set to false
interval-rendering-packets-ticks: 1
optimized-packets: true